WarCry Choice Posts: 2253 Joined: 5 Jan 2007 | Fantasy MMOs are a dime a dozen, but it seems that shooting-based ones are on the rise. I interviewed Jessica Orr, the product manager of "Fallen Earth," via e-mail to see what makes their game unique.
MTV Multiplayer: Can you give me some background on the company? Are you experienced MMO and/or shooter developers?
Orr: "Fallen Earth" is the only title in Fallen Earth, LLC's roster, although many of the team members have worked on other games. Our team is very well-rounded in that some enjoy the FPS games while others enjoy the RPG games. Some like PvP more, some PvE. Having a variety of voices that contribute help ensure a healthy balance.
MTV Multiplayer: How long has "Fallen Earth" been in development? How did it all get started?
Orr: "Fallen Earth" has been in development for about six and-a-half years. Initially, not many people worked on the project, and those who did were balancing game development with other projects. Just a few years ago, "Fallen Earth" went into heavy development and a few of the team members spun off to make Fallen Earth, LLC. We've met the milestones of Feature and Content Complete in the past year and are in closed beta currently.
Read the rest at MTV Multiplayer.



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Read the rest at MTV Multiplayer.